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HDSP2110S Datasheet(PDF) 8 Page - Infineon Technologies AG |
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HDSP2110S Datasheet(HTML) 8 Page - Infineon Technologies AG |
8 / 13 page 2000 Infineon Technologies Corp. • Optoelectronics Division • San Jose, CA HDSP2110S/1S/2S/3S/4S/5S www.infineon.com/opto • 1-888-Infineon (1-888-463-4636) OSRAM Opto Semiconductors GmbH & Co. OHG • Regensburg, Germany www.osram-os.com • +49-941-202-7178 8 March 24, 2000-13 Table 1. Memory Selection Theory of operation The HDSP211XS Programmable Display is designed to work with all major microprocessors. Data entry is via an eight bit parallel bus. Three bits of address route the data to the proper digit location in the RAM. Standard control signals like WR and CE allow the data to be written into the display. D0–D7 data bits are used for both Character RAM and control word data input. A3 acts as the mode selector. If A3=1, character RAM is selected. Then input data bit D7 will determine whether input data bits D0–D6 is ASCII coded data (D7=0) or UDC data (D7=1). See section on UDC Address Reg- ister and RAM. For normal operation FL pin should be held high. When FL is held low, Flash RAM is accessed to set character blinking. The seven bit ASCII code is decoded by the Character ROM to generate Column data. Twenty columns worth of data is sent out each display cycle, and it takes fourteen display cycles to write into eight digits. The rows are multiplexed in two sets of seven rows each. The internal timing and control logic synchronizes the turning on of rows and presentation of column data to assure proper display operation. Power Up Sequence Upon power up display will come on at random. Thus the dis- play should be reset on power-up. The reset will clear the Flash RAM, Control Word Register and reset the internal counter. All the digits will show blanks and display brightness level will be 100%. The display must not be accessed until three clock pulses (110 µseconds minimum using the internal clock) after the ris- ing edge of the reset line. Microprocessor interface The interface to a microprocessor is through the 8-bit data bus (D0–D7), the 4-bit address bus (A0–A3) and control lines FL, CE and WR. To write data (ASCII/Control Word) into the display CE should be held low, address and data signals stable and WR should be brought low. The data is written on the low to high transi- tion of WR. The Control Word is decoded by the Control Word Decode Logic. Each code has a different function. The code for display brightness changes the duty cycle for the column drivers. The peak LED current stays the same but the average LED current diminishes depending on the intensity level. FL A4 A3 Section of Memory A2–A0 Data Bits Used 0 X X Flash RAM Character Address D0 1 0 0 UDC Address Register Don’t Care D3–D0 1 0 1 UDC RAM Row Address D4–D0 1 1 1 Character RAM Character Address D7–D0 1 1 0 Control Word Register Don’t Care D7–D0 The character Flash Enable causes 2.0 Hz coming out of the counter to be ANDED with column drive signal and makes the column driver to cycle at 2.0 Hz. Thus the character flashes at 2.0 Hz. The display Blink works the same way as the Flash Enable but causes all twenty column drivers to cycle at 2.0 Hz thereby making all eight digits to blink at 2.0 Hz. The Self Test function of the IC consists of two internal rou- tines which exercise major portions of the IC and illuminates all the LEDs. Clear bit clears the character RAM and writes a blank into the display memory. It however does not clear the control word. ASCII Data or Control Word Data can be written into the display at this point. For multiple display operation, CLK I/O must be properly selected. CLK I/O will output the internal clock if CLKSEL=1, or will allow input from an external clock if CLKSEL=0. Character RAM The Character RAM is selected when FL, A4 and A3 are set to 1,1,1 during a read or write cycle. The Character RAM is a 8 by 8 bit RAM with each of the eight locations corresponding to a digit on the display. Digit 0 is on the left side of the display and digit 7 is on the right side of the display. Address lines, A2–A0 select the digit address with A2 being the most significant bit and A0 being the least significant bit. The two types of data stored in the Character RAM are the ASCII coded data and the UDC Address Data. The type of data stored in the Character RAM is determined by data bit, D7. If D7 is low, then ASCII coded data is stored in data bits D6–D0. If D7 is high, then UDC Address Data is stored in data bit D3–D0. The ASCII coded data is a 7 bit code used to select one of 128 ASCII characters permanently stored in the ASCII ROM. The UDC Address data is a 4 bit code used to select one of the UDC characters in the UDC RAM. There are up to 16 charac- ters available. See Figure 8. UDC Address Register and UDC RAM The UDC Address Register and UDC RAM allows the user to generate and store up to 16 custom characters. Each custom character is defined in 5 x 7 dot matrix pattern. It takes 8 write cycles to define a custom character, one cycle to load the UDC Address Register and 7 cycles to define the character. The con- tents of the UDC Address Register will store the 4 bit address for one of the 16 UDC RAM locations. The UDC RAM is used to store the custom character. |
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